Mass Effect: Legendary Edition has 120fps mode on Xbox Series X, 60fps mode on PS5

The highly anticipated Mass Effect remasters are right around the corner with Mass Effect: Legendary Edition slated to release on May 14, 2021. EA have released performance details for the upcoming collection and the console versions will feature quality and performance modes.

Notably, on the Xbox Series X in the favour framerate mode, the game will run up to 120fps. On the PS5, the same mode only runs up to 60fps. Both next-gen consoles will run the game up to 60fps @ 4K resolution.

The Mass Effect Legendary Edition includes single-player base content and over 40 DLC from the highly acclaimed Mass Effect, Mass Effect 2, and Mass Effect 3 games, including promo weapons, armors, and packs — remastered and optimized for 4K Ultra HD. 

Mass Effect Legendary Edition is slated to release in under two weeks on May 14 and will be coming to PlayStation 4, Xbox One, and PC. It will also be playable and enhanced on PlayStation 5 and Xbox Series platforms via backward compatibility.

Microsoft VP confirms Xbox hardware has never sold at a profit

The landmark Apple v. Epic Games court case has turned into a fascinating case thanks to all the info that keeps coming out of court documents and testimonies. Today, Microsoft VP Lori Wright was called to testify in court and finally confirmed what many within the industry have suspected all along – gaming console hardware sells at a loss…unless it’s Nintendo.

Microsoft VP Lori Wright is the head of business development at Xbox. She’s been a key witness called by both sides and during her testimony today, she was asked directly about the Xbox business model. Given the fact that she’s providing testimony, Wright provided candid answers.

When asked how much does Microsoft make on the sale of an Xbox console, Wright offered a succinct answer: “we don’t.” Many suspected that console manufacturers sold the hardware at a loss as the business plan is to generate long-term spending on game sales and subscriptions. This has only become more apparent due to the rise of digital sales and the emergence of subscriptions such as Xbox Game Pass. When pressed if Microsoft had ever made a profit on Xbox hardware, Wright answered “no.”

Court documents made available to the public confirmed as much. The documents also show that Microsoft project Sony similarly make a loss on PlayStation hardware. Nintendo, however, are projected to be selling their hardware at a profit.

Returnal begs the question: Should critics finish a game before reviewing it?

A discussion has been brewing in the gaming world on whether or not reviewers should finish a game before reviewing it. The discourse kicked off after multiple Returnal reviewers admitted they had not finished the game before reviewing it. Given its difficulty, it can maybe be excused that reviewers might not be able to complete it before a deadline. Nevertheless, the revelation opened up a can of worms on the question in general whether a reviewer should finish a game before reviewing it.

A question like this is inevitably going to split opinions as critics will often argue that they have deadlines etc. And often aren’t able to complete a game before an embargo lifting. Gamers, on the other hand, might argue that a critic cannot give a complete review if they haven’t seen the final act. It can be said it’s not even black and white, either, and can be determined on a game-by-game basis depending of difficulty, length, genre etc.

What’s unfolded on gaming social media is some have resorted to calling out critics who admitted they haven’t completed the game. It must me made perfectly clear: no one deserves to be personally attacked over this topic. It’s a discussion worth having but it must be done with mutual respect and trying to understand the arguments from both sides.

One of the strongest arguments made by gamers is that an ending can drastically impact how one feels about a game. Any gamer reading this now will probably concur. Whilst it can be argued that it’s about the journey not the destination, a poor ending would no doubt sully one’s opinion of a game, even just by a little. This, in turn, would likely affect the score that a game is awarded from a critic. Thus, if they haven’t seen the ending, it can be argued that the review isn’t based on the complete package, which is what consumers are buying.

On the other hand, critics often must meet deadlines like any other job. Whilst some might glorify a job in games media, it’s still a job. Critics have deadlines and embargo’s to meet. Truthfully, it can come down to a range of factors. How early did the critic receive a review code before launch? How long was the embargo? These questions are crucial to understanding why a critic might not finish a game before reviewing it.

There is a solution to this discourse – transparency. It’s probably a safe bet that much of the anger surrounding this debate would dissipate with more transparency. That is, however, the responsibility of the critic/editors. If a critic hasn’t been able to finish a game, either due to difficulty or not having enough time, simply state that in the review. Inform readers that the score awarded is based on what the critic did indeed play but make it transparent that it doesn’t reflect the ending, for better or worse.

What’s your take on this debate? Let us know by dropping a comment below.

Biomutant looks seriously cool in new 4K gameplay trailer

Thanks to GameInformer, we’re treated to a fairly in-depth look at the upcoming Biomutant. The new 4K gameplay video comes in at just under 12 minutes. Feast your eyes on this seriously cool-looking trailer at some of the bizarre biomes and crazy combat in Biomutant.

Biomutant is an open-world, post-apocalyptic Kung-Fu fable RPG, with a unique martial arts styled combat system allowing you to mix melee, shooting and mutant ability action. Biomutant is slated for release later this month on May 25, 2021, for PC, PlayStation 4, and Xbox One.

Check out new Back 4 Blood gameplay in official card system trailer

Back 4 Blood, the upcoming first-person co-op zombie shooter, gets a new trailer breaking down its rogue-lite feature, the Card System, which adds cool twists to each gameplay session. Check it out for a look at what to expect and learn about the game’s adaptive A.I. known as the Game Director.

In Back 4 Blood, the Game Director monitors your actions, health, and choices. The Game Director then responds accordingly by changing environmental conditions, adding obstacles, and unleashing special Ridden mutations through Card System modifiers known as Corruption Cards. You can change up the gameplay by utilizing specific cards to strategize against the Game Director, from amplifying equipment to reloading weapons.

Back 4 Blood launches on October 12, 2021, for Xbox Series X/S, Xbox One, PlayStation 5, PlayStation 4, and PC.

How to turn off automatic updates on PS5 to avoid losing progress on Returnal

Returnal is proving to be the toughest PS5 game since Demon’s Souls. It’s been widely praised by critics but has drawn criticism for how it handles game saving. The ability to save is sparse in Returnal and something like an automatic update popping up forcing a player to lose progress could likely result in a broken controller. To keep controllers safe, follow this simple guide on how to turn off automatic updates on PS5 and avoid losing progress on Returnal.

Go to Settings > Saved Data and Game/App Settings > Automatic Updates Turn off Auto-Download or Auto-Install in Rest Mode.

HOW TO TURN OFF AUTOMATIC UPDATES ON PS5 TO AVOID LOSING PROGRESS ON RETURNAL

A new patch for Returnal is set to go live, today, on May 5, at 12pm PT/3pm ET/8pm BST.

Sledgehammer Games confirmed as the lead studio on ‘built for next-gen’ Call of Duty 2021

In their Q4 investor call, Activision revealed the first official details on this year’s upcoming Call of Duty game. Inevitably, the game will release later this year and is being developed by Call of Duty WW2 developers Sledgehammer Games.

“In particular, we are very excited for this year’s premium Call of Duty release. Development is being led by Sledgehammer Games and the game is looking great and on track for its fall release,” said Activision Blizzard Chief Operating Officer. 

“This is a built for next generation experience with stunning visuals across campaign, multiplayer and co-operative modes of play, designed to both integrate with and enhance the existing COD ecosystem. We look forward to sharing more details with the community soon.”

Given that we typically see a trailer for the upcoming Call of Duty title in May, at least according to the Call of Duty cycle meme, it probably won’t be too long until we do learn more about Call of Duty 2021.

Sledgehammer Games tweeted out an Undertaker gif as they humorously confirmed their involvement.

The rumours circulating around the rumour mill suggest that Call of Duty will return to a WW2 setting with the name WW2 Vanguard. As of now, these are unconfirmed reports and we’ll have to wait until more concrete leaks emerge or for an official announcement.